|By Business Wire||
|November 13, 2012 06:00 AM EST||
Have you been itching to make trouble in the open world, action racing game everyone is talking about? Now you can. Electronic Arts Inc. (NASDAQ: EA) and Criterion Games today released a single-player demo for Need for Speed™ Most Wanted, the recently launched and critically acclaimed reimagining of the bestselling title in Need for Speed history. Need for Speed Most Wanted has generated excitement and enthusiasm from players and press around the world. Since launching on October 30, the game has received numerous press accolades including a perfect 5/5 score from UK’s The Guardian, and 9/10 scores from IGN, Game Informer and the UK’s Edge Magazine. The demo, which is available now for free download on PlayStation Network and Xbox Live® (LINK), unleashes gamers into the connected, open world of Fairhaven City where they race, chase and explore their way to become Most Wanted amongst their friends.
The Most Wanted demo starts players behind the wheel of one of the game’s most recognizable, rides: the Aston Martin V12 Vantage. Players can also jack into three additional cars placed in different areas of Fairhaven– the Porsche 911 Carrera S, the Audi R8 GT Spyder and the Ford Focus RS500 – if you can find it, you can drive it. Each vehicle has its own unique races, challenges and mods to unlock. Autolog 2 puts social competition at the heart of the experience by tracking and comparing everything players do against their friends and offering up gameplay recommendations and challenges throughout the open world as a result. If there’s something to do, there’s someone to beat – from achieving the best time in a race to the fastest speed through a speed camera. Players are constantly blazing a trail of high scores not only in their game, but in their friend’s games as well. How can you tell which friend has the furthest jump through a billboard? Autolog 2 puts their face on it. New Most Wanted players can achieve up to 50,000 Speed Points in the demo – all of which will carry over into the full game, giving players a flying head start to topping the Most Wanted list.
The full Need for Speed Most Wanted experience features seamless, nonstop multiplayer, with no menus and no lobbies - just competition. Gamers are thrust into a continuous playlist of different events with persistent scoring and endless rewards. Players must fight for position on the start line, or turn around to take out oncoming rivals at the finish. Need for Speed Most Wanted is now available for the Xbox 360® videogame and entertainment system with Kinect support, PlayStation®3 computer entertainment system, PC, PlayStation Vita, iPhone, iPad, iPod touch, Kindle Fire devices and Android™.
For more information on Need for Speed Most Wanted, visit http://www.needforspeed.com/most-wanted. For more information on Need for Speed, visit http://www.needforspeed.com or become a fan on Facebook at http://www.facebook.com/needforspeed, follow us on Twitter at http://www.twitter.com/needforspeed and subscribe to our YouTube channel at www.youtube.com/needforspeed. Assets are available at http://info.ea.com.
About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones, tablets and social networks. EA has more than 250 million registered players and operates in 75 countries.
In fiscal 2012, EA posted GAAP net revenue of $4.1 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality blockbuster brands such as The Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield™ and Mass Effect™. More information about EA is available at http://info.ea.com.
The Sims and Need for Speed are trademarks of Electronic Arts Inc. Mass Effect is a trademark of EA International (Studio and Publishing) Ltd. Battlefield and Battlefield 3 are trademarks of EA Digital Illusions CE AB. John Madden, NFL and FIFA are the property of their respective owners and used with permission. PlayStation is a registered trademark of Sony Computer Entertainment Inc. Xbox and Xbox 360 are trademarks of the Microsoft group of companies and used with permission. Facebook is a registered trademark of Facebook, Inc. Android is a trademark of Google Inc. iPhone, iPod touch and iPad are trademarks of Apple Inc. All other trademarks are the property of their respective owners.
The BPM world is going through some evolution or changes where traditional business process management solutions really have nowhere to go in terms of development of the road map. In this demo at 15th Cloud Expo, Kyle Hansen, Director of Professional Services at AgilePoint, shows AgilePoint’s unique approach to dealing with this market circumstance by developing a rapid application composition or development framework.
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The major cloud platforms defy a simple, side-by-side analysis. Each of the major IaaS public-cloud platforms offers their own unique strengths and functionality. Options for on-site private cloud are diverse as well, and must be designed and deployed while taking existing legacy architecture and infrastructure into account. Then the reality is that most enterprises are embarking on a hybrid cloud strategy and programs. In this Power Panel at 15th Cloud Expo (http://www.CloudComputingExpo.com), moderated by Ashar Baig, Research Director, Cloud, at Gigaom Research, Nate Gordon, Director of T...
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Dec. 19, 2014 07:00 AM EST Reads: 2,146
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Dec. 19, 2014 05:00 AM EST Reads: 1,948
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DevOps Summit 2015 New York, co-located with the 16th International Cloud Expo - to be held June 9-11, 2015, at the Javits Center in New York City, NY - announces that it is now accepting Keynote Proposals. The widespread success of cloud computing is driving the DevOps revolution in enterprise IT. Now as never before, development teams must communicate and collaborate in a dynamic, 24/7/365 environment. There is no time to wait for long development cycles that produce software that is obsolete at launch. DevOps may be disruptive, but it is essential.
Dec. 18, 2014 09:45 PM EST Reads: 969
"People are a lot more knowledgeable about APIs now. There are two types of people who work with APIs - IT people who want to use APIs for something internal and the product managers who want to do something outside APIs for people to connect to them," explained Roberto Medrano, Executive Vice President at SOA Software, in this SYS-CON.tv interview at Cloud Expo, held Nov 4–6, 2014, at the Santa Clara Convention Center in Santa Clara, CA.
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Dec. 18, 2014 06:00 AM EST Reads: 799
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